202% Growth in NFT and Demand for Sports Memorabilia Will Drive Collectibles Market to Revenue $692.4 Billion by 2032: Market Decipher
PUNE, India, March 21, 2022 /PRNewswire/ — Market Decipher has released its latest report, “Collectibles and NFT Market Size, Statistics, Growth Trend Analysis, and Forecast Report, 2022-2032”, estimating the global collectibles market at $412 billion in 2021 (actual value), and forecast to reach $692.4 billion by 2032. The fastest growing sectors are sports memorabilia, NFTs and collectible toys.
Download the sample report (250-page PDF with information) at: https://www.marketdecipher.com/request-sample/2660
“The steady growth of online collectibles sales is unquestionably the result of the popularity of collecting rare collectibles in both emerging and developed regions. In emerging countries, where consumer incomes are rising and trade electronics continues to grow, antiques and collectibles are expected Collectibles sales have increased significantly since smartphones and other mobile devices have become widely available Due to demand for non-fungible tokens generated by investors and online collectors, the prices of digital collectibles have increased.Traditional collectibles have also become increasingly popular.
“Sports collectibles occupy a market size of $4.14 billion and are expected to grow at a rate of 9.7% between 2022 and 2032.”
The sports memorabilia trade has become a billion dollar industry. Sports trading cards are usually sold online. Football and basketball were the top-selling sports cards on eBay in 2020, following a 142% growth in national collectible sports card sales. Sports memorabilia is auctioned off by hundreds of auction houses. In the field of sports trading cards, significant technological advancements have led to strong growth in the global sports memorabilia market. Many sports leagues hold continuous competitions and issue trading cards. Almost every major sports league has an exclusive trading card contract with manufacturers.
“In 2021, the NFT collectibles market has shifted to $7.29 billionand will grow by 202% in 2022
Digital media is flooded with non-fungible tokens or NFTs. Due to the sudden acceptance from almost every corner of the art, entertainment, and media world, these once obscure parts of the blockchain industry have exploded in recent months. A beginning March 2021 the auction has sold a series of NFTs by digital artist Beeple for more than $69 million. It was the most expensive digital art ever sold to date and set a precedent for the future. New markets and forms of investment represent the most exciting opportunity for NFTs. Data analysis by Market Decipher shows that NFT sales have increased significantly in 2021 due to the growing popularity of cryptocurrency assets. NFT growth from 2020 to 2021 was in multiples of thousands. In 2022, it is expected to see a 202% revenue rebound.
“The world is becoming increasingly receptive to collectible toys, as manufacturers explore the integration of physical and digital play to thrive in a technology-driven market.”
More and more collectible toys are produced thanks to increasingly digitally connected markets. This is largely due to the growth of streaming services and social media which allow toys to build hype with children faster than ever. One of the main reasons collectibles are back in fashion is technology. In terms of collectibles, video games are experiencing dramatic growth and also offer lessons for traditional toys. They promoted growth by creating scarcity and purpose.
The increase in internet access and the presence of digital content in the entertainment industry is the major reason for the growth of the global animation collectibles market. The sale of collectible toys associated with movies and TV shows is expected to increase significantly in the near future through offline and online distribution channels. Additionally, rapid urbanization, growth of internet and e-commerce are the major factors driving the animation collectibles market. Avengers, Star Wars and other movie IPs are a big part of the collectible toy market. As a result, this market is not seasonal like traditional toys.
“How is Fanatics disrupting the collectibles market?”
Investors such as Fanatics have invested $1.6 billion on the market at a $27 billion evaluation this month. This company started in 1975 as a seller of sporting goods and memorabilia and expanded into several new businesses including sports betting and non-fungible tokens. At March 8, 2022, Fanatics Collectible has announced the launch of zerocool, the first collectible card brand to capture the most iconic figures in art, pop culture and entertainment. A range of culture-focused products from zerocool will be available on their own website where they claim to ensure fair and transparent access to products for all collectors. Another area of interest is digital collectibles of movie characters with key companies such as Disney and Marvels.
Recent strategic attempts by key players in 2022
Spotify has announced plans to join the NFT craze with the implementation of NFT music transaction by users. BAYC, a popular NFT company launches native token ApeCoin. Crazycats to enter the new Web3.0 collectibles platform. Universal Music and Curio Platform have partnered to develop NFT collectibles. Marvels is also working with NFT and blockchain technology partners to develop and market digital collectibles of its action characters. Football leagues are getting involved in NFT and sports memorabilia with plans to develop new e-commerce platforms for commerce. Local collectible toy startup Mighty Jax, a collectible toy company, is raising $20 million last week, pushing its valuation to $200 million.
Report Proposal and Sample Available at: https://www.marketdecipher.com/report/collectibles-market
- Number of pages: 350+ PDFs
- Number of tables: 81
- Number of tables and graphs: 106
- NFT Digital Collectibles
- Poster/Wall Art
- Vinyl RecordsStamps
- The music
- Watches and Scientific Instruments
- sports memorabilia
- Porcelain and Glass
- vintage fashion
- Classic car spare parts
- Comic books
- Movie posters
- movie prop
- Art Deco
- Horse riding
- High end stereos
- Sail spare parts
- Collectible dolls
- Bobble head
- Small cars
- Pins and buttons
Key takeaways from the report
- Market data (2020 and 2021) and forecasts from 2022 to 2032 for more than 28 products
- Main investment pockets and risk analysis for each sector
- NFT Industry Revenue Breakdown by Collectible Types
- In-depth analysis of top 20 countries on growth prospects
- Detailed trend analysis and market data for each of the 28 sectors and cross-sectional breakdown
- Impact of the online sales channel and portals specializing in collectibles
- Model for monetizing B2B product registrations on portals
A personalized report can be obtained on request
About Market Decrypt
Market Decipher (the research wing of Decipher Market Insights) is a market research and consulting firm involved in providing market reports to organizations of varying sizes; small, large and medium. At Decipher Market Insights, we focus on articulating relevant trade policies based on the specific market area for sustainable growth. The services we provide include market estimation, forecasting, trend analysis and custom research. We scrutinize the problems and seek to find an optimal solution in line with the dynamics of the market.
Market Decipher offers quantified B2B/B2C industry research on 25,000 potential niche opportunities/threats, which has revolutionized the business and revenue of many companies for specific product segment as well as business overall. We serve more than 10,000 clients worldwide, which include global Fortune 1000 companies as well as renowned consulting firms.
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